Treasure Software
Treasure is a US software development company, focusing on console video games, founded by former employees of Konami[?] in 1992.
The development team that left to found Treasure was responsible for the Super Contra and Super Castlevania Super Nintendo games.
In 1998 they released Radient Silvergun for the arcade and for the Sega Saturn. It is almost universally considered the greatest overhead shooter of all time by people who have played it. It was released only limitedly in the United States, and prices for it today remain very high for a video game of that era.
Treasure was known for intense action games, with a lot of creative work put into the gameplay. Their design aesthetic usually involves taking a normal genre, adding something new to the players basic play mechanics or controls, and trying to add as much new and varied elements into the level design as possible. They are also known for their boss levels, which are almost always the focus of the game, and on older systems featured larged multijointed sprite bosses (using a technique where each arm or apendage was a still picture that was rotated for movement instead of the entire boss being one picture).
Games Developed by Treasure (items marked with a '*' were not released in the Americas):
Ikaruga
Gunstar Heroes (1993)
Guardian Heroes (1996)
Bangai-O (1999)
Dynamite Headdy
Dynamite Headdy
Mischief Makers (1997)
Ikaruga (2003)
Hajime no Ippo: The Fighting
Rakugaki Showtime
Stretch Panic
Arcade
Radiant Silvergun
Sega Genesis
McDonald's Treasure Land Adventure (1993)
Dynamite Headdy (1994)
Yu Yu Hakusho (1994) *
Alien Soldier (1995)
Light Crusader (1995)
Sega Saturn
Silhouette Mirage (1997)
Radient Silvergun (1998)
Sega Dreamcast
Ikaruga (2002)
Sega Game Gear
Gunstar Heroes
Super Nintendo
Nintendo 64
Bangai-O (1999) *
Sin and Punishment (2000) *
Nintendo Gamecube
Wario World
Nintendo Gameboy Advance
Tiny Toon Adventures: Scary Dreams
Sony Playstation
Silhouette Mirage
Sony Playstation 2
Tiny Toons Adventures: Defenders of the Looniverse