POV-Ray
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The Persistence of Vision Ray-Tracer™, or POV-Ray, is a free ray tracing program available for a variety of computer platforms. It was originally based on DKBTrace[?], written by David K. Buck and Aaron A. Collins. There are also influences from the earlier Polyray raytracer
contributed by its author Alexander Enzmann.
It is freeware, and although it is not open source, the source code is available under the POV-Ray License.
POV-Ray has matured substantially since it was created. Recent versions of the software include some of the following features:
One of POV-Ray's main attractions is its large collection of third party support. A large number of tools, textures, models, scenes, and tutorials can be found on the web. It is also a useful reference for those wanting to learn how raytracing and related geometry and graphics algorithms work.
The current official version of POV-Ray is 3.5. Some of the main features of this release:
Official modifications to the POV-Ray source tree are done and/or approved by the POV-TeamTM. Parties interested in patch submission and/or bug reporting should join the POV-Ray newsgroups on the povray.org news server.
For those impatient for new features, there are unofficial forks and patched versions of POV-Ray available from third parties; however, these are not officially supported by the POV-TeamTM.
Official POV-Ray does not support shader plug-ins. Radiosity is supported on an experimental basis only.
Table of contents
1 Current Version
2 Development and Maintenance
3 Caveats
4 External Links
5 Unofficial Patches
Current Version
Development and Maintenance
Caveats
External Links
Unofficial Patches